Using packages
Flutter supports using shared packages contributed by other developers to the Flutter and Dart ecosystems. This allows quickly building an app without having to develop everything from scratch.
Existing packages enable many use cases—for example,
making network requests (http
),
navigation/route handling (go_router
),
integration with device APIs
(url_launcher
and battery_plus
),
and using third-party platform SDKs like Firebase
(FlutterFire).
To write a new package, see developing packages. To add assets, images, or fonts, whether stored in files or packages, see Adding assets and images.
Using packages
The following section describes how to use existing published packages.
Searching for packages
Packages are published to pub.dev.
The Flutter landing page on pub.dev displays top packages that are compatible with Flutter (those that declare dependencies generally compatible with Flutter), and supports searching among all published packages.
The Flutter Favorites page on pub.dev lists the plugins and packages that have been identified as packages you should first consider using when writing your app. For more information on what it means to be a Flutter Favorite, see the Flutter Favorites program.
You can also browse the packages on pub.dev by filtering on Android, iOS, web, Linux, Windows, macOS, or any combination thereof.
Adding a package dependency to an app
To add the package, css_colors
, to an app:
- Depend on it
- Open the
pubspec.yaml
file located inside the app folder, and addcss_colors:
underdependencies
.
- Open the
- Install it
- From the terminal: Run
flutter pub get
.
OR - From VS Code: Click Get Packages located in right side of the action
ribbon at the top of
pubspec.yaml
indicated by the Download icon. - From Android Studio/IntelliJ: Click Pub get in the action
ribbon at the top of
pubspec.yaml
.
- From the terminal: Run
- Import it
- Add a corresponding
import
statement in the Dart code.
- Add a corresponding
- Stop and restart the app, if necessary
- If the package brings platform-specific code
(Kotlin/Java for Android, Swift/Objective-C for iOS),
that code must be built into your app.
Hot reload and hot restart only update the Dart code,
so a full restart of the app might be required to avoid
errors like
MissingPluginException
when using the package.
- If the package brings platform-specific code
(Kotlin/Java for Android, Swift/Objective-C for iOS),
that code must be built into your app.
Hot reload and hot restart only update the Dart code,
so a full restart of the app might be required to avoid
errors like
flutter pub add
Adding a package dependency to an app using To add the package, css_colors
, to an app:
- Issue the command while being inside the project directory
flutter pub add css_colors
- Import it
- Add a corresponding
import
statement in the Dart code.
- Add a corresponding
- Stop and restart the app, if necessary
- If the package brings platform-specific code
(Kotlin/Java for Android, Swift/Objective-C for iOS),
that code must be built into your app.
Hot reload and hot restart only update the Dart code,
so a full restart of the app might be required to avoid
errors like
MissingPluginException
when using the package.
- If the package brings platform-specific code
(Kotlin/Java for Android, Swift/Objective-C for iOS),
that code must be built into your app.
Hot reload and hot restart only update the Dart code,
so a full restart of the app might be required to avoid
errors like
flutter pub remove
Removing a package dependency to an app using To remove the package, css_colors
, to an app:
- Issue the command while being inside the project directory
flutter pub remove css_colors
The Installing tab, available on any package page on pub.dev, is a handy reference for these steps.
For a complete example, see the css_colors example below.
Conflict resolution
Suppose you want to use some_package
and
another_package
in an app,
and both of these depend on url_launcher
,
but in different versions.
That causes a potential conflict.
The best way to avoid this is for package authors to use
version ranges rather than specific versions when
specifying dependencies.
dependencies:
url_launcher: ^5.4.0 # Good, any version >= 5.4.0 but < 6.0.0
image_picker: '5.4.3' # Not so good, only version 5.4.3 works.
If some_package
declares the dependencies above
and another_package
declares a compatible
url_launcher
dependency like '5.4.6'
or
^5.5.0
, pub resolves the issue automatically.
Platform-specific dependencies on
Gradle modules and/or CocoaPods
are solved in a similar way.
Even if some_package
and another_package
declare incompatible versions for url_launcher
,
they might actually use url_launcher
in
compatible ways. In this situation,
the conflict can be resolved by adding
a dependency override declaration to the app’s
pubspec.yaml
file, forcing the use of a particular version.
For example, to force the use of url_launcher
version 5.4.0
,
make the following changes to the app’s pubspec.yaml
file:
dependencies:
some_package:
another_package:
dependency_overrides:
url_launcher: '5.4.0'
If the conflicting dependency is not itself a package,
but an Android-specific library like guava
,
the dependency override declaration must be added to
Gradle build logic instead.
To force the use of guava
version 28.0
, make the following
changes to the app’s android/build.gradle
file:
configurations.all {
resolutionStrategy {
force 'com.google.guava:guava:28.0-android'
}
}
CocoaPods doesn’t currently offer dependency override functionality.
Developing new packages
If no package exists for your specific use case, you can write a custom package.
Managing package dependencies and versions
To minimize the risk of version collisions,
specify a version range in the pubspec.yaml
file.
Package versions
All packages have a version number, specified in the
package’s pubspec.yaml
file. The current version of a package
is displayed next to its name (for example,
see the url_launcher
package), as
well as a list of all prior versions
(see url_launcher
versions).
To ensure that the app doesn’t break when a package is updated, specify a version range using one of the following formats:
-
Range constraints: Specify a minimum and maximum version. For example:
dependencies: url_launcher: '>=5.4.0 <6.0.0'
-
Range constraints with caret syntax are similar to regular range constraints:
dependencies: collection: '^5.4.0'
For additional details, see the package versioning guide.
Updating package dependencies
When running flutter pub get
for the first time after adding a package,
Flutter saves the concrete package version found in the pubspec.lock
lockfile. This ensures that you get the same version again
if you, or another developer on your team, run flutter pub get
.
To upgrade to a new version of the package,
for example to use new features in that package,
run flutter pub upgrade
to retrieve the highest available version of the package
that is allowed by the version constraint specified in
pubspec.yaml
.
Note that this is a different command from
flutter upgrade
or flutter update-packages
,
which both update Flutter itself.
Dependencies on unpublished packages
Packages can be used even when not published on pub.dev. For private packages, or for packages not ready for publishing, additional dependency options are available:
- Path dependency
- A Flutter app can depend on a package using a file system
path:
dependency. The path can be either relative or absolute. Relative paths are evaluated relative to the directory containingpubspec.yaml
. For example, to depend on a package, packageA, located in a directory next to the app, use the following syntax:dependencies: packageA: path: ../packageA/
- Git dependency
- You can also depend on a package stored in a Git repository.
If the package is located at the root of the repo,
use the following syntax:
dependencies: packageA: git: url: https://github.com/flutter/packageA.git
- Git dependency using SSH
- If the repository is private and you can connect to it using SSH,
depend on the package by using the repo’s SSH url:
dependencies: packageA: git: url: git@github.com:flutter/packageA.git
- Git dependency on a package in a folder
- Pub assumes the package is located in
the root of the Git repository. If that isn’t
the case, specify the location with the
path
argument. For example:dependencies: packageA: git: url: https://github.com/flutter/packages.git path: packages/packageA
Finally, use the
ref
argument to pin the dependency to a specific git commit, branch, or tag. For more details, see Package dependencies.
Examples
The following examples walk through the necessary steps for using packages.
Example: Using the css_colors package
The css_colors
package
defines color constants for CSS colors, so use the constants
wherever the Flutter framework expects the Color
type.
To use this package:
-
Create a new project called
cssdemo
. -
Open
pubspec.yaml
, and add thecss-colors
dependency:dependencies: flutter: sdk: flutter css_colors: ^1.0.0
-
Run
flutter pub get
in the terminal, or click Get Packages in VS Code. -
Open
lib/main.dart
and replace its full contents with:import 'package:css_colors/css_colors.dart'; import 'package:flutter/material.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); @override Widget build(BuildContext context) { return const MaterialApp( home: DemoPage(), ); } } class DemoPage extends StatelessWidget { const DemoPage({super.key}); @override Widget build(BuildContext context) { return Scaffold(body: Container(color: CSSColors.orange)); } }
- Run the app. The app’s background should now be orange.
Example: Using the url_launcher package to launch the browser
The url_launcher
plugin package enables opening
the default browser on the mobile platform to display
a given URL, and is supported on Android, iOS, web,
Windows, Linux, and macos.
This package is a special Dart package called a
plugin package (or plugin),
which includes platform-specific code.
To use this plugin:
-
Create a new project called
launchdemo
. -
Open
pubspec.yaml
, and add theurl_launcher
dependency:dependencies: flutter: sdk: flutter url_launcher: ^5.4.0
-
Run
flutter pub get
in the terminal, or click Get Packages get in VS Code. -
Open
lib/main.dart
and replace its full contents with the following:import 'package:flutter/material.dart'; import 'package:path/path.dart' as p; import 'package:url_launcher/url_launcher.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); @override Widget build(BuildContext context) { return const MaterialApp( home: DemoPage(), ); } } class DemoPage extends StatelessWidget { const DemoPage({super.key}); launchURL() { launchUrl(p.toUri('https://flutter.dev')); } @override Widget build(BuildContext context) { return Scaffold( body: Center( child: ElevatedButton( onPressed: launchURL, child: const Text('Show Flutter homepage'), ), ), ); } }
-
Run the app (or stop and restart it, if it was already running before adding the plugin). Click Show Flutter homepage. You should see the default browser open on the device, displaying the homepage for flutter.dev.