Integrate a Flutter module into your Android project
Flutter can be embedded into your existing Android application piecemeal, as a source code Gradle subproject or as AARs.
The integration flow can be done using the Android Studio IDE with the Flutter plugin or manually.
Using Android Studio
The Android Studio IDE is a convenient way of integrating your Flutter module automatically. With Android Studio, you can co-edit both your Android code and your Flutter code in the same project. You can also continue to use your normal IntelliJ Flutter plugin functionalities such as Dart code completion, hot reload, and widget inspector.
Add-to-app flows with Android Studio are only supported on Android Studio 3.6 with version 42+ of the Flutter plugin for IntelliJ. The Android Studio integration also only supports integrating using a source code Gradle subproject, rather than using AARs. See below for more details on the distinction.
Using the File > New > New Module… menu in Android Studio in your existing Android project, you can either create a new Flutter module to integrate, or select an existing Flutter module that was created previously.
If you create a new module, you can use a wizard to select the module name, location, and so on.
The Android Studio plugin automatically configures your Android project to add your Flutter module as a dependency, and your app is ready to build.
Your app now includes the Flutter module as a dependency. You can jump to the Adding a Flutter screen to an Android app to follow the next steps.
Manual integration
To integrate a Flutter module with an existing Android app manually, without using Flutter’s Android Studio plugin, follow these steps:
Create a Flutter module
Let’s assume that you have an existing Android app at
some/path/MyApp
, and that you want your Flutter
project as a sibling:
$ cd some/path/
$ flutter create -t module --org com.example my_flutter
This creates a some/path/my_flutter/
Flutter module project
with some Dart code to get you started and an .android/
hidden subfolder. The .android
folder contains an
Android project that can both help you run a barebones
standalone version of your Flutter module via flutter run
and it’s also a wrapper that helps bootstrap the Flutter
module an embeddable Android library.
Java 11 requirement
The Flutter Android engine uses Java 11 features.
Before attempting to connect your Flutter module project
to your host Android app, ensure that your host Android
app declares the following source compatibility within your
app’s build.gradle
file, under the android { }
block, such as:
android {
//...
compileOptions {
sourceCompatibility 11
targetCompatibility 11
}
}
Add the Flutter module as a dependency
Next, add the Flutter module as a dependency of your existing app in Gradle. There are two ways to achieve this. The AAR mechanism creates generic Android AARs as intermediaries that packages your Flutter module. This is good when your downstream app builders don’t want to have the Flutter SDK installed. But, it adds one more build step if you build frequently.
The source code subproject mechanism is a convenient one-click build process, but requires the Flutter SDK. This is the mechanism used by the Android Studio IDE plugin.
Option A - Depend on the Android Archive (AAR)
This option packages your Flutter library as a generic local Maven repository composed of AARs and POMs artifacts. This option allows your team to build the host app without installing the Flutter SDK. You can then distribute the artifacts from a local or remote repository.
Let’s assume you built a Flutter module at
some/path/my_flutter
, and then run:
$ cd some/path/my_flutter
$ flutter build aar
Then, follow the on-screen instructions to integrate.
More specifically, this command creates (by default all debug/profile/release modes) a local repository, with the following files:
build/host/outputs/repo
└── com
└── example
└── my_flutter
├── flutter_release
│ ├── 1.0
│ │ ├── flutter_release-1.0.aar
│ │ ├── flutter_release-1.0.aar.md5
│ │ ├── flutter_release-1.0.aar.sha1
│ │ ├── flutter_release-1.0.pom
│ │ ├── flutter_release-1.0.pom.md5
│ │ └── flutter_release-1.0.pom.sha1
│ ├── maven-metadata.xml
│ ├── maven-metadata.xml.md5
│ └── maven-metadata.xml.sha1
├── flutter_profile
│ ├── ...
└── flutter_debug
└── ...
To depend on the AAR, the host app must be able to find these files.
To do that, edit app/build.gradle
in your host app
so that it includes the local repository and the dependency:
android {
// ...
}
repositories {
maven {
url 'some/path/my_flutter/build/host/outputs/repo'
// This is relative to the location of the build.gradle file
// if using a relative path.
}
maven {
url 'https://storage.googleapis.com/download.flutter.io'
}
}
dependencies {
// ...
debugImplementation 'com.example.flutter_module:flutter_debug:1.0'
profileImplementation 'com.example.flutter_module:flutter_profile:1.0'
releaseImplementation 'com.example.flutter_module:flutter_release:1.0'
}
Your app now includes the Flutter module as a dependency. You can follow the next steps in the Adding a Flutter screen to an Android app.
Option B - Depend on the module’s source code
This option enables a one-step build for both your Android project and Flutter project. This option is convenient when you work on both parts simultaneously and rapidly iterate, but your team must install the Flutter SDK to build the host app.
Include the Flutter module as a subproject in the host app’s
settings.gradle
:
// Include the host app project.
include ':app' // assumed existing content
setBinding(new Binding([gradle: this])) // new
evaluate(new File( // new
settingsDir.parentFile, // new
'my_flutter/.android/include_flutter.groovy' // new
)) // new
Assuming my_flutter
is a sibling to MyApp
.
The binding and script evaluation allows the Flutter
module to include
itself (as :flutter
) and any
Flutter plugins used by the module (as :package_info
,
:video_player
, etc) in the evaluation context of
your settings.gradle
.
Introduce an implementation
dependency on the Flutter
module from your app:
dependencies {
implementation project(':flutter')
}
Your app now includes the Flutter module as a dependency. You can follow the next steps in the Adding a Flutter screen to an Android app.